Addermarch Campaign - Session 13
The Hollow Man: in which the party enters the Feywild
Featuring: Yvan Greenrabbit, Drou, Fazoth de Brune
In Taelgar: May 18, 1715 DR
On Earth: Monday October 13, 2025
Highmoor and the Feywild
The party follows worg tracks to a Feywild portal, kills a Hollow Man, and enters the Feywild.
Timeline
- May 18, 1715 DR, afternoon: The party tracks the worgs to a strange foggy hollow.
- May 18, 1715 DR, evening: After some experimenting they recreate the songs needed to open a portal to the Feywild. A hollow man emerges, which they kill. Entering the Feywild, they defeat thorn sprites and a flying archer-fey, and hear a fey melody from a singing tree in the distance.
Cast of Characters
- Drou – elven bard-monk, expert tracker and thunderous spellcaster
- Fazoth de Brune – human warlock-alchemist with a fey-tracking lantern
- Yvan Greenrabbit – halfling wild-magic sorcerer, lethal with Chromatic Orb
Places
- Highmoor Downs – rolling hills east of Roscombe, dotted with ridges
- The Feywild - the home of the Fey
Narrative
Tuesday, May 18th, 2 Robert I
Fazoth, Yvan, and Drou continue to follow a worg trail across the Highmoor. Several hours pass as the trail continues up and down the next ridge, and then turns northeast towards a strange foggy depression some miles off.
By late afternoon, Fazoth, Drou, and Yvan arrive at the foggy depression. Their is a deep unnatural feeling to the fog, as it clings and clusters to the roots of a massive fallen tree with no regard for the sun. An occasional faint wind rustles the roots, which hang strangely like wind chimes. After some experimentation by Yvan with Elementalism, which causes the wind-chime-like roots to play haunting sounds, Drou is able to replicate the notes and opens a portal in the fallen tree.
A hollow man emerges and attacks. Remembering the rhyme, the party focuses on fire damage, and the creature is quickly dispatched. Stepping into the Feywild, the party follows a path through a dense, dark forest. On the path, they are attacked by small fey, a group of thorn-like creatures and a flying archer with ice arrows.
Our session ends as these attackers are defeated and the party hears the disquieting sounds of a singing tree ahead.