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Tumukhar

Tumukhar was a southern hold of Am’khazar, lying down‑valley from Zarkandur, and severing as a high mountain entrance to the underground routes and roads in Am’khazar. Before its abandonment, Tumukhar served as a way‑city for travelers and traders bound toward the Stoneborn villages and other destinations in the Sentinels, with stout gateworks, tiered streets, and well‑kept cisterns fed by mountain rills. Its craftsmen were known for practical ironwork and serviceable tools destined for the frontier, and for the quiet hospitality expected of a road city: a warm seat by the brazier, a pot on the hearth, and news from the passes.

During the Long Winter, cold unlike any living dwarf recalled swept down from the heights. Tumukhar’s fountains glazed over; ice traced the carvings on lintels and doors; and frost‑spirits slipped through shuttered alleys. With the lower wards glazed and patrols reporting mephits and worse in the streets, the elders ordered an orderly withdrawal toward Zarkandur and the deeper halls of Am’khazar. By the time the exodus was complete, the outer gates stood silent beneath wind‑packed snow and the city lay in uneasy stillness.

Since the thaw’s beginning, plans for Tumukhar’s renewal have begun to be developed. As of DR 1748 settlers have not returned to the city, but initial plans for reopening wayhouses and the gate, and staffing a garrison, are underway.