Dunmari Frontier - Session 112
Battle of the Doppelgangers: in which the party fights their twisted selves
Featuring: Seeker, Delwath, Kenzo, Wellby, Riswynn
In Taelgar: May 22, 1749 DR
On Earth: Tuesday Oct 29, 2024
Sapphire Tower, Drankor
The Dunmar Fellowship battles doppelgangers, culminating in victory over their dark counterparts and a return to the skyship for recovery and planning.
Session Info
Summary
- The Dunmar Fellowship teleports into the Sapphire Tower, engaging Bizarro Delwath.
- Kenzo narrowly avoids a trap, while Delwath banishes Bizarro Delwath temporarily.
- Upon Bizarro Delwath’s return, a coordinated assault leads to his disintegration.
- Leaving the Sapphire Tower, the party confronts dark versions of themselves in an epic battle.
- While Kenzo locks down Bizarro Wellby with stunning strikes, Bizarro Riswynn and Bizarro Seeker prove a difficult challenge.
- Seeker corners Bizarro Seeker with a Rune of Irresistible Curiosity, and Wellby finally destroys Bizarro Riswynn with a lightning arrow.
- The party regroups on Vindristjarna, planning their next steps and considering future threats.
Timeline
- May 22, 1749 DR, morning: Teleport to the Sapphire Tower of the Teeth of Drankor. Defeat Bizarro Delwath. Engage dopplegangers, and win. Return to Vindristjarna.
Narrative
The party’s assault on Drankor began with a carefully executed teleportation into the Sapphire Tower. Utilizing invisibility to their advantage, they engaged with Bizarro Delwath, a doppelganger guarding the tower’s control panel. The initial skirmish was intense, with Kenzo narrowly avoiding a trap and Delwath landing a Banishing Smite to temporarily eliminate their foe. The group used the brief respite to study the tower’s crystal controls and prepare for the doppelganger’s return. When Bizarro Delwath reappeared, they launched a coordinated assault that ended with his disintegration, but not before spoke a cryptic warning about how unprotected Vindristjarna was from enemy teleportation.
Following their success at the Sapphire Tower, the party shifted focus to the rest of the formidable dark versions of themselves. The battle began with Seeker’s Rune of Psychic Disruption, and Kenzo quickly moved to engage Bizarro Wellby, who was taking shots from a hidden position. Despite eliminating the fiery metal golem and making progress against the clones, Bizarro Riswynn dispelled Simulacrum Delwath, turning the tide momentarily in favor of the clones. The party found themselves needing to regroup and adapt as they faced relentless counterattacks from their twisted counterparts.
As the battle escalated, the Bizarro clones intensified their efforts, forcing the party to adapt on the fly. Delwath used Scatter to reposition the group, while Seeker employed his Rune of Irresistible Curiosity to charm Bizarro Seeker, reducing his threat. Despite significant setbacks—including the temporary blindness of both Delwath and Seeker—the group managed to keep Bizarro Wellby incapacitated and fought fiercely against the clones’ attempts to regain control. The dark ladder and angel constructs were eventually neutralized, allowing the party to prepare for a final offensive, although again the taunts of the dopplegangers lingered, claiming that there was no Adamantine daggers to be found in Drankor, and the party should chase Rai in Isingue.
The decisive moments of the battle saw the party focusing on Bizarro Riswynn and Bizarro Seeker. Delwath and Seeker worked in tandem to retrieve the amulet and incapacitate their foes. Kenzo’s relentless attacks on Bizarro Wellby ensured he remained incapacitated, while Riswynn’s healing magic kept the party on their feet. The final blow came when Wellby fired a Lightning Arrow, disintegrating Bizarro Riswynn and ending the battle. With the immediate threat eliminated, the exhausted party teleported back to Vindristjarna.
Detailed Summary
Assault on Drankor
The party strategizes and teleports into a massive tower, one of the Teeth of Drankor in the corrupted city of Drankor, initiating a risky assault against a doppelganger of Delwath.
- The group surveys the layout of Drankor, noting landmarks and corrupted areas.
- A plan is formed to teleport to the Sapphire Tower and hold their ground there.
- The party uses invisibility and strategic positioning to maximize their advantage.
- The group successfully teleports into the tower, with most members rendered invisible.
- They immediately engage with Bizarro Delwath, a doppelganger standing by the tower’s control panel.
- Kenzo pushes Bizarro Delwath away from the control panel using his Fist of Planar Power.
- Kenzo narrowly avoids a trap that tries to grapple him with a fiery rope.
Bizarro Delwath Banished
The party fights to incapacitate Bizarro Delwath and take control of the tower’s magical defenses.
- Delwath lands multiple powerful attacks, eventually casting Banishing Smite to banish Bizarro Delwath temporarily.
- Seeker investigates the crystal controls while Delwath is banished, finding them complex and requiring further study.
- The group positions themselves strategically for Bizarro Delwath’s return, preparing actions to subdue him.
- Bizarro Delwath reappears, taunting the group, but Simulacrum Delwath manages to steal the amulet from him.
- The group launches a coordinated assault, with the ladder and construct attacking alongside the party members.
- Delwath lands a final blow, causing Bizarro Delwath to disintegrate, leaving behind a cryptic warning about an undefended base.
Lightning Tower Assault
The party immediately shifts their focus to a nearby group of enemies and prepares for another battle.
- Delwath scries the group of enemies and the party decides to teleport to their location, avoiding traps and pressing forward quickly.
- Using Dimension Door, the party teleports multiple members, with the ladder flying separately as an advance guard.
- Upon arrival, they find a large battle map with strange dark versions of themselves, including a dark angel, a fiery metal golem, and dark constructs.
- Initiative is rolled, and the group prepares to engage, with Seeker casting Rune of Psychic Disruption against Bizarro Delwath.
- Bizarro Wellby shoots an arrow at Seeker, revealing his hidden location behind a tree.
- The party coordinates their attacks, and Wellby successfully kills the fiery golem, preventing it from dealing more damage.
Kenzo Confronts Bizarro Wellby
Kenzo chases down Bizarro Wellby, engaging him in melee to prevent further sniping from the shadows.
- Kenzo takes an opportunity attack from the dark ladder to reach Bizarro Wellby, who is hiding in a large tree.
- After circling the tree, Kenzo finds Wellby hiding and attacks him, landing multiple strikes.
- Kenzo uses a stunning strike, successfully stunning Bizarro Wellby and dealing significant damage.
- Bizarro Wellby taunts Kenzo, warning the party about potential threats from Fausto and suggesting they may be leaving their ship undefended.
- Bizarro Kenzo then attacks Simulacrum Delwath, stunning him before turning his attention to Riswynn, dealing significant damage.
The Amulet Grab
The party focuses on retrieving the amulet from Bizarro Wellby and dealing with the other threats.
- The group discusses how best to retrieve the amulet before Bizarro Wellby is no longer stunned, with Riswynn ultimately using her new belt to tunnel through the ground and reach Wellby.
- Riswynn successfully grabs the amulet from Bizarro Wellby, who remains stunned and unable to resist.
- Bizarro Kenzo attacks Delwath, but Seeker incapacitates him using a Rune of Psychic Disruption.
- The stone construct takes the amulet from Bizarro Kenzo, while the real ladder moves to engage the fake ladder.
- The dark angel fires arrows from above, causing some damage to Seeker and Delwath, but fails to break Seeker’s concentration.
- Bizarro Riswynn appears and casts a high-level Dispel Magic, dispelling Simulacrum Delwath and causing him to vanish.
The Battle Intensifies
The party continues to fight against the dark versions of themselves, trying to maintain control of the situation.
- Dark Ladder moves to attack Seeker, prompting an opportunity attack from the real Ladder, which hits and deals damage.
- Seeker loses concentration on the construct, causing the amulet it held to fall to the ground.
- Bizarro Wellby tries to escape, but Kenzo and Riswynn both land opportunity attacks, dealing significant damage.
- Kenzo chases after Bizarro Wellby, landing multiple attacks and successfully stunning him again.
- Delwath picks up the fallen amulet and attacks Bizarro Kenzo, eventually causing him to crumble to stone.
- Seeker attempts to grapple the dark ladder but fails, then uses a Rune of Psychic Disruption against Bizarro Riswynn, dealing damage but failing to incapacitate her.
Delwath’s Bold Move
Delwath gathers the group for a final push to defeat the remaining enemies, using spells and careful positioning.
- Delwath proposes using a scatter spell to regroup and attack Bizarro Seeker, aiming to incapacitate him.
- Riswynn moves closer and casts Wall of Fire around Bizarro Riswynn, causing her to take significant damage while maintaining concentration.
- Bizarro Riswynn retaliates by moving through the Wall of Fire and attacking, blinding Seeker and Delwath with her spell.
- Kenzo continues his assault on Bizarro Wellby, ultimately breaking the stun and pursuing him further.
- Delwath successfully uses Lesser Restoration to cure his own blindness, then casts Scatter to reposition the party strategically.
- Seeker uses Rune of Irresistible Curiosity on Bizarro Seeker, successfully charming him and limiting his movement.
Final Assault on Bizarro Riswynn
The party turns their focus to Bizarro Riswynn, aiming to end the battle decisively.
- Delwath uses Distance Spell to cast Lesser Restoration at range, curing Seeker’s blindness.
- Seeker and Delwath attack Bizarro Seeker with support from the real ladder, ultimately retrieving the amulet from him.
- Kenzo unleashes a flurry of blows on Bizarro Wellby, stunning him once again and dealing significant damage.
- Riswynn casts a healing spell on Seeker, bringing him back from unconsciousness with 70 hit points.
- Bizarro Riswynn attempts to use necrotic magic on Kenzo, but he resists the effects with a successful Constitution saving throw.
- Wellby shoots Bizarro Riswynn with a Lightning Arrow, ultimately disintegrating her into a cloud of dust, ending the battle.
Returning to the Skyship
The party regroups after the intense battle, discussing their next steps and how to recover from the ordeal.
- Seeker suggests using teleportation to return to the skyship, but the group decides to use the Rainbow Bridge instead to save resources.
- The group jokes about the long and exhausting combat, agreeing that fighting dark versions of themselves was one of the toughest challenges they’ve faced.
- The party returns to the skyship, battered and bruised, with most members in need of healing and rest.
- The group considers their next move, debating whether to pursue the black tree or seek out the adamantine daggers mentioned by Bizarro Riswynn.
- It is decided that they will start by heading towards Rise’s last known location, using the ship’s stone sense scanning to search for clues.
- The party plans to rest on the skyship, with some members proposing minor scouting missions to make use of the day without risking more combat.
- They agree to use the “getting advice” ritual at the beginning of the next session to gain insight on navigating upcoming dangers.