Dunmari Frontier - Session 37
Moonlit Mayhem: in which the party confronts werewolves
Featuring: Kenzo, Wellby, Delwath, Seeker
In Taelgar: Jul 02, 1748 DR
On Earth: Monday Jan 03, 2022
Lair of the Fraternity of the Empty Moon, Tokra
The Dunmar Fellowship battles werewolves in their lair, rescues the imprisoned Govir, and defeats the pack’s leader.
Session Info
The heroic Ladder makes its first triumphant appearance
Summary
- The party defeats enchanted animal statues guarding a lair.
- They rescue Govir, a prisoner who reveals he was captured by werewolves for his knowledge of the Pandemonium ruins.
- Govir fears he has been turned into a werewolf and killed Hada, the head scribe.
- The party sets a trap and defeats two werewolf guards with the help of an animated ladder.
- A fierce battle with the werewolf leader and his minions ensues.
- Despite injuries and bites, the party emerges victorious, with the leader killed during his escape attempt.
Timeline
- Jul 02, 1748 DR, afternoon: Fight animated statue guards. Explore underground lair of Fraternity of the Empty Moon. Rescue Govir. Find the dead body of Hada, the head scribe, killed apparently by Govir while in a lycanthropic rage. Kill 10 werewolves, including the leader.
Narrative
Our session begins as the party opens the door at the end of the long tunnel, stepping into a room with four grotesque animal statues, all bizarre hybrids: a crab on a lion’s body, a goat head on a snake body, a snake head on a rearing wolf, and a bear-like creature with bat wings and axebeak legs. Although the initial strategy of total darkness fails as the statues can sense intruders in the dark, eventually they are defeated and the party begins to explore the lair.
Stepping through the secret door to a hallway, the party hears two guards, and a brief attempt at diplomacy is thwarted as the guards shift into werewolves as soon as they realize intruders are present. After a brief fight – during which a larger, stronger werewolf steps out from guard duty to join – the party searches the place. They discover a pair of prison cells: Govir is locked in one, and a recently-deceased body is tossed in the other. After Govir is freed, the party learns he has been imprisoned for a month. The werewolves discovered him snooping around the old ruins of the Drankorian fort guarding an Extraplanar Weak Point in the world connecting to the plane of Pandemonium, and followed him back to the Archives. They attacked and stole the map, and kidnapped him to explain it. The map shows a path to approach a gash in the center of the ruined fort that leads underground, but the Fraternity has yet to figure out how to interpret this map, for each time they have tried to approach the ruins they have gotten lost, or confused, or dazed and enraged, and have not been able to progress. Why they desire to reach the ruins so much, Govir did not know. Further questioning revealed that Govir could not remember last night, but feared he had been transformed and killed and eaten Hada.
While Delwath rests and talks to Govir, Seeker scouts ahead with clairvoyance, learning that the presumed leader and several more guards are having lunch, and the guards will return soon. The party sets a trap, which includes Seeker animating the wood and rope Ladder that leads into the subbasement. The next two guards are dispatched quickly, with the help of the animated Ladder, and the party decides to assault the leader as soon as possible.
The battle is joined and the leader is defeated, but not before summoning aid from four additional werewolves, leading to a dangerous fight during which Kenzo, Seeker, and Delwath are bitten. The animated Ladder proves to be a valiant ally and despite being torn at by werewolves it fights hard and loyally. The leader tries to escape part way through the battle, leaving his minions to fight the party, but as he transforms into a aqueous form and slips through the wall, Delwath and Kenzo both strike him, the final blow being dealt from Seeker’s runic inspiration exploding as Kenzo strikes. But eventually the werewolves are all dead, and the quiet settles over the building as the party takes a moment to gather their breath before beginning to search the place.