Dunmari Frontier - Wellby Solo Session 1 (Prequel)
Smoke and Secrets: in which Wellby aids in an escape and gathers tales
Featuring: Wellby
In Taelgar: Sep 30, 1748 DR to Oct 12, 1748 DR
On Earth: Friday Oct 14, 2022
Aboard the Wave Dancer, Eastern Green Sea
Wellby helps a halfling ship escape pirates and learns of kidnapped Kenku experts on the Feywild in Wahacha.
Session Info
Wellby learns the Eastros trade language from the crew of the Wave Dancer.
Summary
- Wellby teleports onto the Wave Dancer, a halfling ship fleeing from hobgoblin pirates.
- He sabotages the pirates’ ship, allowing the Wave Dancer to escape.
- During the journey, Wellby hears stories of exotic cities and trades.
- Wellby arrives in Wahacha, learning of kidnapped kenku knowledgeable about the Feywild.
Timeline
- Sep 30, 1748 DR, afternoon: Land on the Wave Dancer, which is in the midst of fleeing hobgoblin pirates. Help halflings escape in the night.
- Oct 01, 1748 DR - Oct 11, 1748 DR: Sail east across the Green Sea on the halfling trader Wave Dancer
- Oct 12, 1748 DR: Arrive at the port of Wahacha in the Vermillion Archipelago, the islands of the kenku. Speak with Makha, learn about raiders and missing people; learn that two recently kidnapped kenku named Skoda and Nahto could point you towards someone who could help you get back to your friends. Spend the night in Wahacha.
Narrative
We begin as Wellby lands, teleported from far away, onto the deck of the Wave Dancer, a halfling trader making its way east, in the eastern half of Green Sea. The Wave Dancer is fleeing hobgoblin pirates from the Devil’s Spine, unwilling to give over their cargo of dragon hide from Praznitsky, and hoping for cover of darkness to slip away. Wellby uses the Raven Whistle to fly back towards the hobgoblin ship, where despite the constant hail of arrows, he manages to land on the crow’s nest, kill the sailor there, and, while obscured by the smoke from his pyrotechnic arrow, set the mainsail on fire. Although the Hobgoblins get the fire under control quickly, the sail is done for and the pirate ship slows enough to allow the Wave Dancer – aided by magical fog created by the navigator, Corrin Wildheart – to escape in the night.
Over the next 10 days, as the Wave Dancer makes it way to the kenku port of Wahacha in the eastern isles, Wellby talks with the halflings on the ship. He tells his tale, and listens to stories of the halflings. They tell of Praznitsky, a closed city in the north, part of the country of Ursk, where none are allowed across the bridge from the harbors and warehouses to the main city, and the people trade dragon hide. They tell Medju, the great spice city in the south, the terminus of trade routes from strange lands across the desert, where you can buy and sell almost anything in the markets of the obscenely wealthy spice lords. They tell of the anchored island, Quanyi, where sea elves live and harvest magical salt from the warm tropical oceans on their shores. And they tell of Wahacha, their destination, a small port in the Vermillion Isles, inhabited by kenku since time immemorial.
We end as the Wave Dancer arrives in Wahacha, and Wellby is given a tour of the island by Makha, the harbor master and unofficial town spokesperson. From Makha, Wellby learns that the two kenku wanderers and explorers who could tell him where to find someone who knows about the Feywild have recently been kidnapped, by raiders from the sea who have been causing trouble in the last month.

